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Flash ActionScript Training | Chicago
Flash ActionScript 3
Course Description
Flash ActionScript 3 Advanced is a 2 day Flash ActionScript course aimed at Intermediate and Advanced Flash ActionScripters.
Target Audience
This course is aimed at existing ActionScript developers who would like to further their knowledge by learning Advanced ActionScript 3 topics. Students should have already completed Flash ActionScript 3 Fundamentals class or have equivalent experience prior to enrolling in this class. It is not recommended to attend the Flash ActionScript 3 Fundamentals and Flash ActionScript 3 Advanced classes back to back.
Learning Objectives
Upon successful completion of this ActionScript training class students will be able to:
- Understanding Classes.
- Understanding Methods and Properties.
- Creating a Memory Game.
- Advanced Drag and Drop Interactivity.
- Communicating with Server Side Languages.
- XML in ActionScript.
- Object Orientated Programming with ActionScript.

Upcoming Classes
Chicago |
Jan, 2009 | Feb, 2009 | Mar, 2009 | Apr, 2009 |
| Flash ActionScript 3 Advanced | Feb 26 - 27 |
Course Outline
Understanding Classes
- Understanding classes
- Writing a custom class
- Extending an existing class
- Understanding methods
- Public vs. private properties and methods
- Bringing a class object to the timeline
- Defining a document class
- Setting up a classpath
- Creating useful classes
Creating a Memory Game with What You Already Know
- Storyboarding your application effectively
- Writing a memory card class
- Writing a memory game class
- Adding graphics to cards
- Placing cards
- Deleting matches
- Resetting cards
- Handling incorrect matches
- Determining a win
- Adding additional cards
- Randomizing cards
Adding Advanced Interactivity
- Creating a drag-and-drop game
- Creating drag-and-drop class
- Detecting and Responding to Collisions
-
Sending data to a server script
-
Receiving data back from a server script
XML in ActionScript
- Writing XML with ActionScript
- Reading XML with ActionScript
Object Orientated Programming with ActionScript
-
Adding Properties and Methods to Objects
- Access of Properties and Methods of Objects
-
Access of Properties and Methods of Parent Objects
- Casting Data Types with ActionScript
-
Closures in ActionScript

















