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Flash Training | Chicago
Flash CS3 Fundamentals
Course Description
Flash Fundamentals is a 3 day introductory course for people new to the Flash environment. You will learn to build rich interactive Flash animations and websites incorporating text, graphics, animations, video and sounds.
Target Audience
This Adobe Certified Flash course is aimed at people who would like to learn Flash to build a wide range of content such as marketing presentations, interactive websites, e-learning applications and more. No prior experience of Flash is required.
Leaning Objectives
Upon successful completion of this Flash training course students will be able to:
- Create a new Flash Movie.
- Create Artwork using Flash Drawing Tools.
- Importing Artwork and Photos.
- Learn Animation Techniques.
- Add Cool Interactivity using ActionScript.
- Add Sounds and Videos to your Animations.
- Publishing for Web and CD.

Upcoming Classes
Chicago |
Aug, 2008 | Sep, 2008 | Oct, 2008 | Nov, 2008 |
| Flash CS3 Fundamentals | Sep 3 - 5 | Oct 6 - 8 | Nov 3 - 5 |
Course Outline
Unit 1: Getting Started
- What's New in Flash CS3?
- File Types Associated with Flash
- The Flash Palyer
Unit 2: Understanding the Interface
- The Document Window
- The Timeline
- The Layer Controls
- The Edit Bar
- The Toolbar
- The Panels
- Keyboard Shortcuts
Unit 3: Using the Drawing and Color Tools
- Drawing Tools Defined
- Lines, Strokes, and Fills Defined
- Drawing with the Pencil Tool
- Using the Oval and Rectangle Tools
- Using the Brush Tool
- Modifying Strokes and Fills
- Understanding the Flash Drawing Models
- The Merge and Object Drawing Models
- Grouping Objects
- Creating Gradients
- Drawing with the Pen Tool
- Modifying Paths
Unit 4: Animation Basics
- The Timeline
- Document Properties
- Understanding Keyframes and Frames
- Frame-by-Frame Animation with Keyframes
- What Is the Frame Rate?
- Recommended Frame Rates
- Inserting and Deleting Frames
- Copying and Reversing Frames
- Using Onion Skinning
- Testing Movies
Unit 5: Shape Tweening
- What Is Shape Tweening?
- Shape Tweening
- Using Shape Hints
- Creating Multiple Shape Tweens
- Understanding Layer Properties
Unit 6: Symbols and Instances
- The Symbol and Instance Structure
- Symbol Naming Conventions
- Important Timeline Vocabulary Terms
- Creating Graphic Symbols and instances
- Editing Symbols and Instances
- Animating Graphic Symbols
Unit 7: Filters and Blend Modes
- Working with Blend Modes
- Working with Filters
- Colorizing a Grayscale Image
Unit 8: Motion Tweening and Timeline Effects
- Shape Tweening vs. Motion Tweening
- Using Tweening Effects
- Editing Multiple Frames
- Using a Motion Guide
- Using the Custom Ease Controls
- Animating Text
- Using Timeline Effect Assistants
- Animating with the Blur Filter
- Animating with the Drop Shadow Filter
Unit 9: Working with Bitmaps
- Understanding the Benefits of Bitmaps
- Importing and Compressing Bitmaps
- Converting Bitmaps to Vectors
- Using Basic Masking
- Using Animated Masks
- Animating Bitmaps
Unit 10: Buttons
- Button States and Types
- Creating Rollover Buttons
- Adding Sound to Buttons
- Creating Invisible Buttons
Unit 11: Movie Clips
- What Is a Movie Clip?
- Creating a Movie Clip
- Animated Graphic Symbols vs. Movie Clip Symbols
- Creating an Animated Rollover Button
- Putting an Animated Rollover Button into Action
Unit 12: ActionScript Basics and Behaviors
- The Behaviors Panel
- The Actions Panel Defined
- Controlling the Main Timeline
- Interactivity and Actions
- Mouse, Keyboard, Movie Clip, and Timeline Events
- Controlling Movie Clips
- Using the goto Action
- Targeting Scenes
- What Are Frame Labels, and Why Use Them?
- Creating a Pop-Up Menu
- Loading Movies
Unit 13: Working with Text
- Text Field Types
- Creating, Modifying, and Formatting Text
- Working with Static Text and Device Fonts
- Using Small Type and Aliased Text
- Loading Text into Dynamic Text Fields
- Working with Dynamic Text and HTML
- Working with Input Text
Unit 14: Sound
- Importing Sounds
- Compressing Sound
- Creating Background Sound with Sound Effects
- Modifying Sound Settings
- Controlling Sound with On/Off Buttons
- Synchronizing Sound to Narration Cues
- Controlling Animation and Sound with Stop/Play Buttons
- Adding Volume Control
Unit 15: Components and Forms
- Working with Components
- Creating a Form
- Configuring Components
- Modifying Component Themes
- Using the Macromedia Flash Exchange
Unit 16: Video
- Importing Video into Flash
- On2 VP6 and Sorenson Spark Video Compression
- Adobe Flash Video (FLV)
- Importing and Editing Video
- Controlling Video with ActionScript
- Using the Flash CS3 Video Encoder
Unit 17: Publishing and Exporting
- What Types of Content Can Flash Publish?
- Using Flash CS3 with HTML
- Creating Projectors
- Modifying Projectors with FSCommands
- Publish in several formats
- Saving Publishing Profiles
- Optimizing Movies
Unit 18: Putting It All Together
- Understanding the Big Picture
- Examining the Scenes
- Managing and Examining Layers
- Organizing and Investigating the Library
- Using the Movie Explorer
- Building a Preloader
- The Bandwidth Profiler
- Creating Draggable Movies.
Meet the Instructors


Leslie
Leslie has been developing web sites for the last 10 years, and currently runs her own web design/development consultancy which she incorporated in 1999. Leslie is also an experienced trainer having delivered software and technical training for the past 7 years. She holds a CompTIA CTT certification which recognizes excellence in technical instruction. Leslie is very easy to get along with and has been known to include a good dose of humor into her classes.


















