After Affects 2026
Bootcamp Training Course
Our most popular After Effects class. Taking you from beginner to advanced user in 5 days.
The class consists of 30 hands-on units. Our instructor will lead you step-by-step through each project, teaching you correct workflow, how to master each tool, and show you useful shortcuts to speed up your workflow. You will leave the course fully competent and able to use After Effects in a professional production environment.
What's Included
- Certificate of Course Completion
- Training Manual
- FREE Class Repeat
Live face-to-face training
No minimum class size - all classes guaranteed to run!
No prior experience of After Effects is needed. Training available on both Mac and PC.
View our full range of Adobe After Effects courses, or see below for the detailed outline for After Effects Bootcamp.
Detailed Course Outline
- Lecture: After Effects foundations and project structure
- Lecture: Artificial intelligence used in After Effects
- Creating and managing new projects and workspaces
- Understanding compositions, frame size, frame rate
- Organizing the Project panel and media assets
- Understanding layer types and layer behavior
- Generated layers versus dynamic layers
- The anatomy of keyframes and interpolation
- Keyframing properties inside and outside compositions
- Essential keyframing shortcuts
- Animating transform properties and beyond
- Understanding parenting and linking layers
- Efficient animation using parented systems
- Applying parenting and keyframing to real-world projects
- Alternative relationship workflows
- Timeline organization and control techniques
- Typography fundamentals in AE and Adobe Fonts
- Designing readable titles versus expressive text
- Classic text animation techniques
- Advanced control of text animators
- Creative typography workflows
- Planning animations in structured phases
- Asset management and Libraries
- Offsetting layers for timing and rhythm
- Animating with commonly used effects
- Building complete 2D animation sequences
- The primary export methods in After Effects
- Understanding popular video and audio formats
- Fast export workflows for previews and finals
- Sound and video considerations for delivery
- Preferences versus project settings
- Performance tuning and preview optimization
- Memory management and cache strategies
- Auto-save behavior and best practices
- Understanding adjustment layers
- Choosing effects that work best on adjustments
- Real-world adjustment layer workflows
- Stacking and controlling multiple adjustments
- Spatial versus temporal animation concepts
- Keyframe types and interpolation methods
- Linear, Bezier, Auto Bezier, Continuous, and Hold keyframes
- Non-linear motion for polished animation
- Applying motion principles to real projects
- Using the modern Properties panel versus legacy panels
- Creating and animating text on paths
- Linking text properties across layers
- Animating text with motion blur and depth
- Understanding masks, mattes, and alpha channels
- Alpha mattes versus luma mattes
- Practical workflows using alpha mattes
- Practical workflows using luma mattes
- Advanced luma matte creation techniques
- Cutting and trimming like an editor
- Layer reordering and batch animation
- Precomposing, sequencing, and nesting
- Mask and effects troubleshooting
- Preparing exports for web and social delivery
- Understanding compression and delivery formats
- The structure of compressed files
- Creating and managing presets
- Transferring presets between systems
- When to use Media Encoder versus internal exports
- Understanding the Media Encoder interface
- Queue-based exporting workflows
- Quick export setups and advanced settings
- Classic motion graphics animation styles
- Reveal, bounce, and pop animation techniques
- Introduction to expressions
- Using expressions to enhance motion and control
- Understanding audio inside After Effects
- Mapping animation to sound using amplitude data
- Advanced audio-driven animation techniques
- Controlling multiple properties with audio
- Understanding shape layer structure
- Animating shape layer properties
- Advanced shape controls and modifiers
- Converting text and vector artwork to shapes
- Text versus shape workflows in 3D
- Using After Effects 3D tools effectively
- Extrusion, lighting, and shadows
- Animating cameras
- Building simple multi-camera scenes
- What expressions are and why they matter
- Expressions versus keyframes and when to use each
- Understanding expressions as a logic layer, not just code
- Reading and modifying expressions safely
- Common expression structures and syntax
- Using expressions to link properties across layers
- Using expressions to reduce manual animation
- Review of 3D fundamentals
- Classic 3D versus modern 3D workflows
- Navigating 3D features across the interface
- Advanced 2D/3D workflows
- Building structured 3D scenes
- Managing multiple cameras
- Understanding parallax
- Fly-through animation techniques
- Enhancing motion using expressions
- Using particle effects for depth
- Building complex movement step-by-step
- Understanding camera rigging concepts
- Building custom camera rigs
- Solving motion and gimbal issues
- Cinematic movement examples
- Dynamic parallax animation
- Understanding tracking types
- Point tracking, mask tracking, and planar tracking
- 3D camera tracking workflows
- Lighting considerations for tracked scenes
- Optional face tracking overview
- Color fundamentals in After Effects
- Working color spaces including Rec.709, Rec.2020, HDR
- Color matching techniques
- Chroma keying fundamentals using Keylight
- Refining and repairing difficult keys
- Multi-pass keying workflows
- What AI is and is not in After Effects
- Understanding expressions as a scripting language
- Using AI to generate and troubleshoot expressions
- Introduction to local LLMs for motion designers
- Using LM Studio and Kobold for offline expression assists
- Prompting strategies for animation logic
- Ethics, accuracy, and verification of AI-generated code
- Advanced shape grouping and management
- Repeater-based animation systems
- Merge paths, trim paths, offset paths, and wiggle, etc
- Combining expressions with shape layers
- Converting Illustrator artwork into procedural animation
- Understanding simulation effects in After Effects
- Built-in particle systems and workflows
- 2D versus 3D particle approaches
- Integrating third-party particle tools
- Creating glow and lighting effects
- After Effects with Illustrator
- After Effects with Premiere Pro
- After Effects with Photoshop and InDesign
- Interchange with non-Adobe applications
- Pipeline considerations for production teams
Our outlines are a guide to the content covered in a typical class. We may change or alter the course topics to meet the objectives of a particular class.
