After Affects 2020

Advanced Training Course

This course is aimed at existing After Effects users who need to take their motion graphics and effects compositing game to a higher level.

The class covers topics such as advanced Compositing, Keying Techniques, Particle Simulation, advanced Masking, Rotoscoping, Puppet Tools, advanced Color Correction, and more.

What's Included

  • Certificate of Course Completion
  • Training Manual
  • FREE Class Repeat (valid for 6 months)
2 Days $895.00
Authorised Training Centre

Live face-to-face training

No minimum class size - all classes guaranteed to run!

Students should have already completed our Fundamentals class or have equivalent experience. Training available on both Mac and PC platforms.

View our full range of After Effects training courses, or see below for the detailed outline for After Effects Advanced.

Book Course

Detailed Course Outline

  • After Effects Cameras: Not your Daddy’s DSLR
  • Creating Cameras and setting Camera properties
  • Camera cuts, rack focus, and other classic Camera moves
  • Animating Cameras on a path
  • Creating Flythroughs
  • Managing Cameras, Lights, and shadow
  • The power of Camera rigging
  • Camera power linking
  • Understanding A Over B
  • Blend Modes and Mask Modes
  • Pre-Rendering and other techniques
  • Render Order and Priorities
  • Optimizing Projects: Global vs Persistent Cache
  • Edges on Camera and the Real World
  • Understanding blue and green screen chroma keys
  • Tips for shooting green screen footage
  • Using the Keylight effect
  • Procedural mattes for the lazy
  • Hi-con mattes
  • Key Cleaner for poorly-lit footage
  • Linear Keying effects
  • Third Party Keying Suites
  • About stabilization and tracking
  • Using the Warp Stabilizer VFX feature
  • Single-point and multi-point motion tracking
  • Motion tracking with Mocha planar data
  • Other tracking techniques
  • 3D Camera tracking
  • Shadow catchers
  • Null objects
  • About rotoscoping
  • Classic rotoscoping workflows
  • Using the Roto Brush Tool
  • Creating and refining Roto Brush segmentation boundaries
  • Using the Refine Edge Tool
  • Freezing and unfreezing Roto Brush data
  • Articulated Mattes
  • Refining Mattes: Feather, Track
  • The legacy Paint Tools: painting, cloning, and erasing
  • Roto like a Jedi: Hot core energy effects
  • About particle simulation
  • After Effects' particle generators
  • The Particle Playground effect
  • The CC Particle Systems II effect
  • Customizing particle properties
  • Additional particle effects and techniques
  • Popular third-party particle effects
  • Enterprise-based color workflows
  • Histograms and Channels: Using the Lumetri scopes
  • Using the Lumetri Color Effect and the Lumetri Color panel
  • Adjusting levels and exposure
  • Adjusting color balance and saturation
  • Legalizing Luma/Color for Broadcast
  • Additional color correction options
  • Cinematic color grading
  • About the Puppet Tools
  • Adding Deform pins
  • Animating pin positions
  • Stiffening with the Starch Tool
  • Recording deformations
  • Acting it out with Adobe Character Animator
  • Understanding HDR (High Dynamic Range)
  • Linear HDR Compositing: Lifelike
  • Linear LDR Compositing
  • Color Management and LUTs

Our outlines are a guide to the content covered in a typical class. We may change or alter the course topics to meet the objectives of a particular class.